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In order to iteratively develop the offline architecture while also continuing to support the live-service flows, we introduced a local feature-flag that controls whether this new serverless mode is enabled. When disabled, the game functions as it did for the online live-service era sending out real HTTP requests. However, when the feature-flag is enabled, HTTP requests to the Towerborne service domains instead get routed through the local DLL rather than over the internet. From the Unreal game client’s perspective, it is still continuing to make the same HTTP requests as it did in the live game; none of the code surrounding these individual API requests needs change.
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第三十一条 当事人对仲裁协议的效力有异议的,可以请求仲裁机构或者仲裁庭作出决定,也可以请求人民法院作出裁定。一方请求仲裁机构或者仲裁庭作出决定,另一方请求人民法院作出裁定的,由人民法院裁定。